![]() I think I even saw SUN SCREAM when you leap from the water onto the beach to steal away some clueless sun-tanner. And it is teeming with puns, like when you eat a scuba diver, the words AQUALUNCH pop up, or VITAMIN SEA after gobbling up a bunch of fish. It looks nice, with cartoony, World of Warcraft-like graphics that help flesh out a colorful underwater realm. Also, while moving with one finger, you can tap the screen with another finger to perform a boost of speed, which is easier said than done, considering I’m using my other hand to cradle the phone in place. Again, my finger ends up obstructing a good portion of my view of the shark. Keeping it on the left means my wrist is now covering the screen. I find it easier to keep my finger in the middle of the screen, because if I move it too far over to the right then I risk the danger of hitting one of the buttons to return me to my phone’s home screen. To move the shark, you simply press on the screen and move your finger in the direction you want it to swim. Much like in Throne Together, I’m finding my finger to be a hindrance to performing a great run. Some parts of the underwater map are also gated depending on what shark you are using for example, the reef shark can only swim down so deep. Your score and gold coins are added up, you watch your shark’s XP grow, and you get returned to the start mission menu, where you can enhance your shark’s swim, bite, and boost abilities, as well as purchase one-use items, accessories, and treasure maps. If you go too long without eating something, that’s it. I’ve found some enemy aquatic life harder to kill than others, specifically the sting rays, and if you miss on your first chomp, chances are the shark is taking a hit of health. The challenge in Hungry Shark Evolution comes from enemies, like sting rays, other sharks, scuba divers, etc, which attack you and significantly lower your food meter. I’ve got the Mako shark next on my evolve list. The other five Achievements are tied to the other five sharks–Mako, Hammerhead, Tiger, Great White, and Megaladon–which you unlock by first leveling up the prior shark to its fullest. For this, it was hitting a high score of 25,000 points. To complete the Super Mission, you have to first finish all the side missions and do whatever is asked of you next. ![]() Reef Shark (20G): Complete Super Mission 1 using Reef shark. Along the way, you can complete side objectives specific to each shark type, and these generally boil down to things like “eat four turtles” and “survive for at least six minutes.” Nothing terribly difficult, seeing as I have already unlocked one of the six total Achievements for the game: This can be easy targets, like tiny fish that don’t fight back, or other sharks…or even unaware swimmers if you head towards the beachy area. Your goal is to survive as long as you can, which means constantly swimming around, looking for your next meal. Your hunger meter–which is basically your health bar–depletes extremely fast, and so the shark is never satisfied despite eating an entire school of fish in one gulp. ![]() The short of it is that, in Hungry Shark Evolution, which I’m playing on my Windows 8 phone, you are a shark that is very hungry. Hey, look at that…a totally unplanned Microsoft-themed pun! However, after playing about fifteen to twenty minutes and not really getting anywhere great in this digital shark life of mine, I think this is one strange title that probably shouldn’t have surfaced. It’s okay to be curious I know I was the minute I saw the name scroll by on my Windows 8 phone. Which leads us to Hungry Shark Evolution, from Future Games of London and, strangely, Ubisoft, the powerhouse behind time-standing franchises like Assassin’s Creed, Prince of Persia, and Rayman. ![]() I know I’ve covered this before, but if your videogame has a ridiculously weird name, there’s an even greater chance that I’ll check it out. ![]()
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